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RailgunDamageRadius
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| Flag: | RailgunDamageRadius |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | ? |
| Applicable to: | CombatDamage |
Note: This flag is not in the INI file by default. It needs to be added to the appropriate section manually.
This parameter determines the distance along the firing ray from the target point back to the weapon's origin over which AmbientDamage is distributed for weapons with IsRailgun enabled.
For example,
- If it is set to 1 , you can only damage the cell where the target unit is located.
- If it is set to 32, you can reliably damage the target position and the position one cell closer to the firing position compared to the target.