ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
RailgunDamageRadius
Jump to navigation
Jump to search
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Flag: | RailgunDamageRadius |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | ? |
Applicable to: | CombatDamage |
Specifies the radius of effect, that AmbientDamage is applied to when weapons with IsRailgun set are fired.
It is the length along the ray from the target point to the firing position where AmbientDamage takes effect.
For example,
- if it is set to 1 , you can only damage the cell where the target unit is located.
- If it is set to 32, you can reliably damage the target position and the position one cell closer to the firing position compared to the target.
Note
It's worth noting that this flag is undocumented and unlisted in unmodified rules(md).ini.