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Difference between revisions of "SpecialThreatValue"
From ModEnc
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− | {{ | + | {{flag |
− | + | |values={{values|float}} | |
+ | |types={{categ|Technoes}} | ||
+ | |default=0.0 | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | Determines the "special" threat value that this object poses, which should indicate the threat posed by this unit that is not obvious from observing the {{TTL|Strength}} and weapons' {{TTL|Damage}}, such as Mind Control ability or teleportation. For more information, see [[The Threat System]]. |
Revision as of 15:26, 19 July 2008
Flag: | SpecialThreatValue |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.0 |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Determines the "special" threat value that this object poses, which should indicate the threat posed by this unit that is not obvious from observing the Template:TTL and weapons' Template:TTL, such as Mind Control ability or teleportation. For more information, see The Threat System.