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SuperAnimTwo

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Revision as of 15:06, 4 July 2021 by McPwny (talk | contribs) (Created page with "The SuperAnim logic works in four parts: *An anim to play once while going from not ready to ready *An anim to loop while the superweapon is ready *An anim to play while g...")
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The SuperAnim logic works in four parts:

  • An anim to play once while going from not ready to ready
  • An anim to loop while the superweapon is ready
  • An anim to play while going from ready to fire to not ready
  • An anim to loop while the superweapon is not ready

SuperAnim= is the second of these that plays once while the superweapon is charging up

See Also