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Difference between revisions of "WarpIn"

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(Fix of wording)
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{{Obsolete}}
 
{{Obsolete}}
  
Specifies an animation that is played when a teleporting unit arrives at the destination cell.
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Is supposed to specify an animation that is played when a teleporting unit arrives at the destination cell, but is actually unused, as the game plays the <tt>[[WarpOut]]=</tt> animation instead.
 
 
'''Note:''' This is actually unused, as the game plays the <tt>[[WarpOut]]=</tt> animation instead.
 

Revision as of 08:06, 8 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WarpIn
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General


Cc cnrdelete-all.png
Logic related to WarpIn, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

Is supposed to specify an animation that is played when a teleporting unit arrives at the destination cell, but is actually unused, as the game plays the WarpOut= animation instead.