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WeaponType
From ModEnc
Flag: | WeaponType |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
This is used as a special case to specify the weapon used when firing the weapon. It is only used for Type=Nuke. It has not been fully established if others could be used. The weapon itself it not actually used (that bit is hardcoded), but it must be present as a placeholder.