ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "WeatherConBoltExplosion"

From ModEnc
Jump to: navigation, search
m (Correcting per exe)
m (Oopsie, forgot a case)
Line 10: Line 10:
 
}}
 
}}
  
The warhead specified as {{sl|General|LightningWarhead}} will always use this animation instead of what you specify in its {{TTL|AnimList}}. Originally used by the Lightning Storm Superweapon.
+
The warhead specified as {{sl|General|LightningWarhead}} will always use this animation instead of what you specify in its {{TTL|AnimList}} , except if that warhead is tagged {{TTL|Conventional|yes}} and detonated over water, in which case the normal {{sl|CombatDamage|SplashList}} logic takes over. Originally used by the Lightning Storm Superweapon.

Revision as of 07:24, 8 August 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WeatherConBoltExplosion
File(s): Rules(md).ini
Values: Strings (Names of Animations)
Default: null
Applicable to: General


The warhead specified as [General]LightningWarhead= will always use this animation instead of what you specify in its Template:TTL , except if that warhead is tagged Template:TTL and detonated over water, in which case the normal [CombatDamage]SplashList= logic takes over. Originally used by the Lightning Storm Superweapon.