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Difference between revisions of "Wood"
From ModEnc
(Rewrite) |
Nighthawk200 (talk | contribs) m (Template Updated) |
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|files=rules(md).ini | |files=rules(md).ini | ||
|values=boolean (yes/no or true/false) | |values=boolean (yes/no or true/false) | ||
− | |||
|default=no | |default=no | ||
|types=[[Warhead]]s | |types=[[Warhead]]s | ||
− | | | + | |ra=yes |
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
}} | }} | ||
Revision as of 00:58, 5 April 2007
Flag: | Wood |
File(s): | rules(md).ini |
Values: | boolean (yes/no or true/false) |
Default: | no |
Applicable to: | Warheads |
This flag determines whether this Warhead can damage TerrainTypes such as trees or streetlights. (RA1 had no [TerrainTypes] section, so this was presumably hardcoded.)
Whether or not the player has to force fire to target them is controlled by TerrainFire on the weapon (RA2/YR only) and TreeTargeting in [General] (TS/RA2/YR only).