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Difference between revisions of "ZAdjust"

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(Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|int}} |default=0 |types=Animations |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }}...")
 
m (This flag does not exist in TS/FS.)
 
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|default=0
 
|default=0
 
|types=[[Animation|Animations]]
 
|types=[[Animation|Animations]]
|ts=yes
 
|fs=yes
 
|hp=yes
 
 
|ra2=yes
 
|ra2=yes
 
|yr=yes
 
|yr=yes

Latest revision as of 00:41, 25 December 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ZAdjust
File(s): Art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: Animations


This flag adjusts the animation's location on the Z-axis (depth), measured in leptons. Positive values move the animation "away from the screen" or "closer to the ground". Negative values do the opposite.

Adjusting the Z-offset is useful for rendering the animation behind or in front of other animations or objects.

See also