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AIIonCannonHarvesterValue
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Flag: | AIIonCannonHarvesterValue |
File(s): | Rules(md).ini |
Values: | three comma-separated unsigned integers |
Special Values: | None |
Default: | ? |
Applicable to: | General (AIIonCannon) |
Specifies the "priority" of objects with Harvester=yes when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See AI SW Targeting.