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ApplyDamage
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Flag: | ApplyDamage |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no if either IsSonic=yes or UseFireParticles=yes, to yes otherwise. |
Extension Version: | 0.8+ |
Applicable to: | Weapons |
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Whether this weapon deals ordinary damage.
Notes
Can be used to enable Damage to work with special weapons, or to disable dealing damage.
If ApplyDamage=no, the damage is reduced to 0, thus some weapon effects like the warhead's animation will not play.