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BuildRefinery
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| Flag: | BuildRefinery |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
Specifies which structures are considered resource refineries in AI logic. The AI will prioritize building these structures based on the RefineryRatio value and will also prioritize targeting enemy refineries listed here.
[Usage] List structures in the rulesmd.ini file under the [AI] section: rules(md).ini
[Technical Details]
- Build priority is determined by the RefineryRatio value
- The AI uses this list to identify primary resource gathering structures
- These structures are considered critical economic targets
- The AI will try to maintain an appropriate number of refineries based on available resources
[See also]