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CreateSound

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Flag: CreateSound
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Valid 'global' type Sound names)
Default: For infantry: [AudioVisual]CreateInfantrySound=
For vehicles: [AudioVisual]CreateUnitSound=
For aircraft: [AudioVisual]CreateAircraftSound=
For buildings: null.
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies the sound this object makes when it is built or trained from a factory. Requires a 'global' type sound and is used to warn all players on the map that this unit has been created. The sound must be a valid entry listed in the SoundList section of sound(md).ini.

Notes

The sound effect specified here will be played simultaneously with other creation sound effects, such as the sound effect set by CreateUnitSound= on the Factory buildings that produce this unit and the Construction sound effect typically used when placing buildings.

See Also

  • VoiceComment - can be used to achieve the same effect in prior games.