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Bunker.Raidable
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Flag: | Bunker.Raidable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Extension Version: | 0.1+. |
Applicable to: | BuildingTypes |
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Whether or not this building can be garrisoned by an enemy player's infantry, provided the building is not already occupied.
Notes
If Bunker.Raidable=yes is set and the building is empty then the building can be garrisoned by any player's infantry. When another player garrisons the building, ownership is transferred to that player. At this point the building can only be further garrisoned by the player whose troops are inside. If the occupants leave the building then ownership of the building is transferred back to its original owner. Whilst a building is held by a player that is not the "true" owner, that building cannot be sold.