|Values:||Boolean values: yes or no, true or false, 1 or 0|
Whether this overlay explodes violently when being damaged. This is not to be confused withon Animations.
The effect is triggered in the following three cases:
- Terrain objects with are destroyed
- Wave weapons deal ambient damage
- A warhead deals damage to the cell. If the overlay has set, the warhead also must have set.
In the latter case, the cell's Tiberium grow stage is also reduced by Damage/10 after the effect. This is the only effect Red Alert 2 and later.has in
If the cell's Tiberium grow stage is larger than 1 (of 12 grow steps for the three growing Tiberium types), there's a Grow Stage * 5% chance that it will react. Otherwise, none of the following happens.
The cell's Tiberium grow stage is halved. The number of grow stages removed by this (the other half) is multiplied by the Tiberium'sEach of the cell's eight surrounding cells that have any Tiberium type on them with a growth stage of more than 2 has an 80% probability to get hit with an animation of type INVISO, with a random delay between 15 and 120 frames (1 to 8 seconds on default speed). , which constitutes the damage to deal. is used to select an appropriate animation (damage is multiplied by 4 for this) and to deliver the damage to the cell.