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ChronoTrigger

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Flag: ChronoTrigger
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: [General]


This flag determines whether or not the amount of time in frames that it takes for a unit with Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} (chronoshift) to phase in1 after moving to a new location, should be a function of the distance traveled.

If ChronoTrigger=yes and the unit moves a sufficient distance in leptons of at least [General]ChronoRangeMinimum, phase-in time depends on [General]ChronoDistanceFactor. Otherwise, the time will always be equal to [General]ChronoMinimumDelay.

See also

Notes

1 While a unit is phasing in it cannot move or fire any weapons, but it can still take damage and perform some auxilliary functions such as deploying.