Crew
| Flag: | Crew |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: InfantryTypes) |
| Default: | none |
| Applicable to: | General |
| |
This defines the infantry type that emerges from a destroyed unit or building.
Notes
You should ensure this is set to a valid infantry unit, in other words an infantry that is listed in the [InfantryTypes] list and is defined like all other infantry units.
If the infantry has Nominal=yes, then it will be internally flagged as a technician when emerging as a survivor. Such units receive special treatment from the game: For example, they are not counted towards civilian evacuation or the house unit count, and the tooltip shows them as "Technician" regardless of their true name.
Migration
In Red Alert 2, this has been transformed into two new flags: AlliedCrew and SovietCrew, and in Yuri's Revenge, ThirdCrew has been additionally added, thereby separating and defining Crew based on different sides.
See Also
- Crewed
- CrewEscape
- Crew System
- Survivor.Side (Ares Only)