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DamageSelf

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Flag: DamageSelf
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Can the weapons fired by this unit cause damage to itself?

  • This is a fix for [NAMISL] in Yuri's Revenge. Since by default a unit cannot damage itself, in Red Alert 2 it's continuously nuke a nuclear missile silo without causing any damage - which is obviously unreasonable.