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EliteFlashTimer
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| Flag: | EliteFlashTimer |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 100 |
| Applicable to: | AudioVisual |
The number of frames a newly elite unit or structure will flash for.
Bugs/Side-Effects/Unexpected Limitations
Units that are killed or frozen cannot trigger this effect.
See Also
- EliteAbilities
- VeteranFlashTimer (Ares Only)