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EliteFlashTimer

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Flag: EliteFlashTimer
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 100
Applicable to: AudioVisual


The number of frames a newly elite unit or structure will flash for.

Bugs/Side-Effects/Unexpected Limitations

Units that are killed or frozen cannot trigger this effect.

See Also