ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Lifetime
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| Flag: | Lifetime |
| File(s): | Rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | |
| Applicable to: | ParticleSystems |
Specifies the maximum time, in frames, for which this particle system can exist. Defaults to -1 which means infinite.
Notes
- Most particle system behavior types cause the system to be deleted as soon as it stops spawning more particles, with the exception of gas and weak gas systems – these systems will not expire unless limited with Lifetime.
Note that the particle system [GasCloudSys] must not have a limited Lifetime else the game will crash when that system is created.
- Just like MaxEC, the cooldown for the weapon associated with this must also meet both conditions: the elapsing of the frames specified by ROF and the disappearance of the particle.