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ManualReload

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Flag: ManualReload
File(s): rules(md).ini
Values: boolean
Default: no for VehicleTypes; yes for AircraftTypes
Applicable to: VehicleTypes, AircraftTypes


Can this unit replenish ammunition by docking with buildings in its Dock= list that have UnitReload=yes

Notes

The flag name is somewhat misleading. This only allows it to have an additional method of ammunition replenishment, rather than prohibiting automatic ammunition reload.

Bugs/Side-Effects/Unexpected Limitations

When firing when ammunition is full, the actual amount of ammunition consumed for this firing is Ammo (Weapon) - ReloadAmount (both are newly added from Ares).

  • You can avoid this by specifying ReloadAmount=0.
    • In fact, if you want to make a Mine Layer like RA1, in order to make it necessary for the unit to return to a specific building to replenish the mines, this is actually something you should have done.

Correspondingly, if your [Weapon]Ammo<=ReloadAmount will cause this unit to be unable to rely solely on firing to consume ammunition.

See Also