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MaximumAIDefensiveTeams
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| Flag: | MaximumAIDefensiveTeams |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of integers. (Limited to: one for each Difficulty Level, hard -> easy) |
| Applicable to: | General |
When an AI house has no less than this many TeamTypes with IsBaseDefense=yes active, it will start thinking that any trigger including at least one such team doesn't have all of its conditions met and thus cannot be executed.