ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

MindControlRingOffset

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MindControlRingOffset
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 140
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Defines the height of the ring animation of this techno when in controlled state, in leptons.

Notes

The drawing height of the ring animation on buildings is hardcoded to the value defined by [BuildingType]Height= instead of being determined by MindControlRingOffset.

References

Here is a cross-sectional view parallel to the ground plane, equivalent to a perspective from southwest to northeast in the game (or from left to right for the screen):

See Also