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NodBaseDefenseCoefficient

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Flag: NodBaseDefenseCoefficient
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: AI

Logic related to NodBaseDefenseCoefficient, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



This controls the coefficient for the Nod faction AI to build base defense buildings, calculated according to the following formula.

((Total Base Value - 2000) / 1500 * NodBaseDefenseCoefficient) + 3 * (Difficulty Level - 1)

Notes

In Red Alert 2, this has been changed to use SovietBaseDefenseCounts to specify three specific numbers corresponding to different difficulties as the maximum values.

See Also