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NormalTargetingDelay
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| Flag: | NormalTargetingDelay |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 27 |
| Applicable to: | General |
The event interval between scanning targets for the next unit in normal, in frames.
Notes
Properly reducing the value enhances the unit's responsiveness, but comes at the cost of increased performance consumption.
When you create many technos in a same frame (i.e. starting the game with a campaign map that initially has a large number of technos), they will always scan for targets in a synchronous period, causing game lag. Increasing targeting delay alone will not make things better, as their targeting is still synchronized.
References
It is now possible to force technos to seek targets separately. Refer to Phobos documentation.