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OccupantAnim
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| Flag: | OccupantAnim |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Animations) |
| Default: | none |
| Applicable to: | Weapons |
The fire animation used when an infantry with Occupier=yes, after occupying buildings, uses this weapon as its OccupyWeapon.
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.
Notes
Unlike Anim=, this only allows a single animation object, not a list.