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OccupantAnim

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Flag: OccupantAnim
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none
Applicable to: Weapons


The fire animation used when an infantry with Occupier=yes, after occupying buildings, uses this weapon as its OccupyWeapon.

Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.

Notes

Unlike Anim=, this only allows a single animation object, not a list.

See Also