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OpportunityFire
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| Flag: | OpportunityFire |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | VehicleTypes, InfantryTypes, AircraftTypes |
Specify whether this unit can fire its weapon while performing other actions like moving and mining.
Notes
For this to work, the unit needs to have the ability to aim or shoot at the target without turning itself, which can be achieved by, among other things:
- giving it a Turret,
- equipping a weapon with a Homing Projectile, or
- giving it a weapon with OmniFire=yes.