ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.


From ModEnc
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes, InfantryTypes, AircraftTypes

Determines whether this unit can fire whilst performing other actions (e.g. moving). For this to work, the unit needs to have the ability to aim or shoot at the target without turning itself, which can be achieved by, among other things:

  • giving it a Turret,
  • equipping a weapon with a Homing Projectile, or
  • giving it a weapon with OmniFire.