ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

ParticlesPerCoord

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ParticlesPerCoord
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: ParticleSystems


Specifies the number of particles to spawn per railgun helix coordinate, i.e. how densely the particles should spawn along the helix.

Note: Only applicable to particle systems with BehavesLike=Railgun.