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SW.NegBuildings
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| Flag: | SW.NegBuildings |
| File(s): | Rules(md).ini |
| Values: | Strings (names of BuildingTypes) |
| Default: | none |
| Extension Version: | 0.9+. |
| Applicable to: | SuperWeaponTypes |
| |
Specifies the negative auxiliary buildings whose presence will cause the super weapon to become unavailable. This super weapon can become available only if the player does not own any building of any of these types.