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SelfHealInfantryFrames

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Flag: SelfHealInfantryFrames
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 50
Applicable to: General


When a house owns a building with InfantryGainSelfHeal=1 or higher, all vehicletypes belonging to that house restore SelfHealInfantryAmount * InfantryGainSelfHeal points of HP every SelfHealInfantryFrames time.

Notes

When the elapsed time during which the unit is recovering HP (%SelfHealInfantryFrames) is less than or equal to 5, the grayscale of Pip will be adjusted to simulate a flicker effect.

For VehicleTypes with Organic=yes, they use the InfantryGainSelfHeal system instead of UnitsGainSelfHeal.

Bugs/Side-Effects/Unexpected Limitations

A value of 0 will trigger EIP#0070A549

See Also