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Shroud
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Flag: | Shroud |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Warning: | One or more numbered subpages exist: Shroud I. These should be merged into this page. |
Default setting which determines whether or not the map is shrouded at the start of the game. This should always be set to 'yes' otherwise all players get to see the whole map at the start of the game (although they do not have a radar). If you set this to 'no and set ShroudGrow= to 'yes' the shroud will regrow over time at a rate determined by ShroudRate=. This is a crude way to enable a kind of Fog Of War in Red Alert 2.