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  • ...dds support for several community-developed features such as the [[Terrain Expansion]] and the [[Assault Mode|Assault game mode]]. ...Launcher]] for activation, but both the current updates and the Developer Pack are released exclusively through [[LaunchBase|Launch Base]].
    2 KB (333 words) - 00:31, 14 June 2011
  • ...nean]] units. Some of the theatres' tilesets are expanded in the [[Terrain Expansion]]. The theatres available depend on the game and expansion pack you are using. The exact theatres that are available are [[Hardcoded]] and
    3 KB (451 words) - 11:44, 11 January 2021
  • |Expansion mix for YR: various files, more information below.<br/>The {{tt|##}} is any |Main mix file for YR. Most mix files are stored within this file, except for expansion mixes.
    11 KB (1,823 words) - 09:42, 26 October 2023
  • ...project has since been abandoned in favour of the existing UMP Developer's Pack option. This is reserved for the Terrain Expansion and contains the updated theatre.ini files that control the tiles used to c
    4 KB (636 words) - 11:41, 11 January 2021
  • ...quel and [[Tiberian Sun]], but also better FMV acting. It has an expansion pack, [[Yuri's Revenge]]. Though it uses the TS engine, several logics have been
    6 KB (1,031 words) - 03:17, 19 December 2011
  • The [[expansion pack]] for [[Tiberian Sun]], Firestorm continues the story of the original game The expansion disc adds in a few new(and some cut) features, including new units (GDI's J
    1 KB (233 words) - 18:49, 2 June 2008
  • |type=Expansion Mental Omega APYR is [the] unofficial expansion set for C&C Red Alert 2: Yuri's Revenge (Westwood Studios - 2001). Making i
    23 KB (3,867 words) - 16:42, 30 June 2022
  • .... Perhaps this may be addressed by Westwood in a future patch or expansion pack as this feature would prove particularly useful for left-handed players. Th
    779 bytes (140 words) - 07:49, 12 June 2008
  • This is the only expansion pack for Tiberian Dawn . It adds some more missions.
    363 bytes (50 words) - 18:33, 2 June 2008
  • ..., Tiberian Sun wasen't as well recieved as its predecessors. The expansion pack, Firestorm, as a consequence, was relatively small. However, it seemed to g
    2 KB (379 words) - 18:08, 25 July 2016
  • ...ng [[Tiberium Wars|Command & Conquer 3: Tiberium Wars]], and its expansion pack, [[Kane's Wrath]], as well as C&C3-related news and updates.<br><br>
    625 bytes (99 words) - 02:50, 18 May 2010
  • Zero Hour was an expansion pack released a year later for [[Generals]]. It added nine 'Generals' to the gam
    3 KB (498 words) - 08:54, 24 January 2009
  • ...veral strategy videos, and some exclusive wallpapers.<br><br>One expansion pack has currently been released - {{kw}}.
    2 KB (345 words) - 06:04, 21 September 2009
  • ...esigned for Red Alert 2, with later versions compatible with the expansion pack Yuri's Revenge. The mod designer was Eagle, and co-designed by The Phiend.
    4 KB (661 words) - 22:14, 31 March 2011
  • Kane's Wrath pack is the first expansion pack released for [[Tiberium Wars|C&C3 Tiberium Wars]]. It is currently unknown whether Kane's Wrath will be the only expansion pack for C&C3.
    3 KB (442 words) - 21:37, 1 August 2011
  • ...que in that you can only acquire it through digital download from EA - the expansion is not sold physically in shops. It adds numerous units to the three existi
    666 bytes (100 words) - 19:28, 30 July 2009
  • In Red Alert 2 and its expansion pack, use {{f|JumpjetClimb|link}} and {{f|JumpjetCrash|link}}.
    339 bytes (52 words) - 20:22, 4 December 2017
  • In Red Alert 2 and its expansion pack, use {{f|JumpjetTurnRate|link}}.
    309 bytes (48 words) - 20:13, 4 December 2017
  • ...ning "none" or standard {{ts}}. Although technically allowing for numerous expansion packs, the game only supports one, {{fs}}. A value of 1 enables the map to
    466 bytes (71 words) - 22:55, 4 February 2024