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TunnelSpeed

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Flag: TunnelSpeed
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: General


This flag determines how fast vehicles with the subterranean locomotor will travel vertically by acting as a multiplier for the vehicles' own speed value, i.e. when submerging to or emerging from the ground. Together with the unit's ROT setting, it also affects how fast the unit rotates as it begins to burrow. Higher values indicate faster speed.

Notes

This flag does not control how fast units move horizontally when underground, nor how fast they rotate when emerging from the ground – the former setting is hardcoded, while the latter is solely controlled by the unit's ROT.

References

Starting from Phobos Build#44, subterranean unit travel height can be customized, and from Phobos Build#45, subterranean movement speed can be customized. Refer to Phobos documentation.

See Also

Locomotor#Tunnel