ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.


From ModEnc
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: VeteranArmor
File(s): Rules(md).ini
Values: float
Default: 1.0
Applicable to: General

This is one of the several Veteran Factors that control the bonuses given by VeteranAbilities and EliteAbilities. VeteranArmor divides received damage by the specified factor for units that benefit from the STRONGER promotional bonus. Contrary to popular belief, these bonuses do not stack, meaning that a STRONGER elite bonus will not further increase the armor of a unit with a STRONGER veteran bonus.

Example: if the unit's Strength is 1000, and each hit deals 100 base damage, it would take 16 hits to destroy the unit (assuming VeteranArmor=1.5).

100 / 1.5 = 66.666666. Decimals are dropped. 66 * 16 = 1056.

See Also