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VoiceSpecialAttack

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Flag: VoiceSpecialAttack
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Sound Entries)
Default: <none>
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies any valid sound to play when an unit is set on a mission that is not Harvest, Attack, Move, Attack Move, Enter, Capture or Unload. As any other missions are rarely, if ever assigned as a result of an order given to unit, in practice this only really plays when C4 infantry are ordered to demolish a building or a healer infantry is assigned to Guard Area via self-click.