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Warpable
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| Flag: | Warpable |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes |
| Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Specifies whether this object is vulnerable to the effects of any Temporal=yes warhead.
Notes
It only affects whether it can actually affect the target but does not affect targeting.
Bugs/Side-Effects/Unexpected Limitations
Attacking a unit with a Temporal=yes warhead when it should not be susceptible due to having Warpable=no set, could still experience some negative effects. Units that were mind-controlled by the unwarpable unit would be freed and aircraft-spawners would have those aircraft destroyed.
- Starting from Ares 0.1, unwarpable units are no longer affected in this manner.
See Also
- Teleporter
- Chronosphere.AffectsUnwarpable (Ares Only)