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Difference between revisions of "Production"

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{{DeeZireInclusion}}<br />
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{{Flag
Determines the IQ level required by a house before it will automatically produce units and construct new buildings.
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|files={{Categ|Rules(md).ini}}
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|values={{values|int}}
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|default=5
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|types={{Categ|IQ}}
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|ts=yes
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|fs=yes
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|hp=yes
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|ra2=yes
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|yr=yes
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|ares=yes
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}}
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Specifies the minimum [[IQ]] level required for a [[PlayerControl|computer-controlled]] [[house]] to be able to automatically produce units for [[AITriggerTypes|AI teams]]{{fnl|1}} and (re)construct buildings according to [[base nodes]], if any. If the house has lower IQ, production must be enabled separately by the appropriate map trigger [[Actions_(maps)|action]] {{tt|#3 Production Begins}}.
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===Footnotes===
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{{fn|1|If AI triggers have been enabled for the house.}}

Latest revision as of 21:21, 22 June 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Production
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 5
Applicable to: IQ


Specifies the minimum IQ level required for a computer-controlled house to be able to automatically produce units for AI teams1 and (re)construct buildings according to base nodes, if any. If the house has lower IQ, production must be enabled separately by the appropriate map trigger action #3 Production Begins.

Footnotes

1 If AI triggers have been enabled for the house.