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NoSpawnAlt

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Revision as of 17:34, 3 March 2025 by DeathFish (talk | contribs)
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Flag: NoSpawnAlt
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: VehicleTypes


If NoSpawnAlt is set on this VehicleType then the vehicle will use a different image when it runs out of spawns.

Examples include the Dreadnought, Destroyer, and V3 Rocket Launcher in Red Alert 2 and Yuri's Revenge.

The alternate filename is derived from the normal Image by suffixing it with WO ("without"). For example, the Destroyer (DEST.vxl) has an alternate image of DESTWO.vxl.

Bugs/Side-Effects/Unexpected Limitations

The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image.

  • This bug has been fixed in Ares 3.0.

Units always show xxxxxWO.vxl when attacked by Temporal weapons.

  • This bug has been fixed in Ares 3.0.

Cannot be used with SHP vehicles.

The original unit's shadow is displayed even when the spawn has left and the NoSpawnAlt unit is active.

  • This bug has been fixed in Phobos Build 39.

example


This will cause an Internal Error#eip_6258CC3C if set on a vehicle that does not have the ability to spawn objects.

See Also

AltImage

Spawns