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AccelerationFactor: Difference between revisions
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EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
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|types={{Categ|AircraftTypes}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}} | |types={{Categ|AircraftTypes}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}} | ||
|values={{values|Percentages}} | |values={{values|Percentages}} | ||
|default=0.03 | |||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
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|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
}}This tag is the percentage increase to apply to a unit's {{f|Speed|link}} after it begins to move. Basically, this controls how fast the unit accelerates. | }} | ||
This tag is the percentage increase to apply to a unit's {{f|Speed|link}} after it begins to move. Basically, this controls how fast the unit accelerates. | |||
Always double check {{f|Accelerates|link}} is not disabled on the unit in question. You need the default or {{f|Accelerates|yes|link}} for this work. | |||
== See Also == | |||
* [[Accelerates]] | |||
* [[DeaccelerationFactor]] |
Latest revision as of 13:52, 21 January 2022
Flag: | AccelerationFactor |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 0.03 |
Applicable to: | AircraftTypes, InfantryTypes, VehicleTypes |
This tag is the percentage increase to apply to a unit's Speed after it begins to move. Basically, this controls how fast the unit accelerates.
Always double check Accelerates is not disabled on the unit in question. You need the default or Accelerates=yes for this work.