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AttackInterval: Difference between revisions
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Removed duplicate info and did some minor formatting improvements. |
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{{ | {{Flag | ||
|files={{Categ|ini=rules}} | |||
|values={{Values|float}} | |||
|types={{Categ|AI}} | |||
|yr=yes | |||
|ra2=yes | |||
|ts=yes | |||
|fs=yes | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|tsobsolete=yes | |||
}} | |||
A delay timer, in minutes, between AI attacks. | |||
== In {{ts}} To {{yr}} == | |||
Although parsed, this flag does nothing. The logic has been deprecated in favor of {{f|TeamDelays|link}}. |
Revision as of 13:17, 3 April 2024
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Flag: | AttackInterval |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Applicable to: | AI |
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A delay timer, in minutes, between AI attacks.
In Tiberian Sun To Yuri's Revenge
Although parsed, this flag does nothing. The logic has been deprecated in favor of TeamDelays.