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Difference between revisions of "Strength"

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|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=unsigned integers
 
|values=unsigned integers
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|special=0, -1
 
|default=0?
 
|default=0?
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
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|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|TerrainTypes}}
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|ra=yes
 
|ra=yes
 
|cs=yes
 
|cs=yes
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Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.
 
Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.
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{{bugs}}
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1. If the infantry has '''Strength=0 or Strength=-1''' Infantry will receive the following effects.
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-When transported by '''Chronosphere''' will not die.
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-When teleported by '''Chronosphere''' to an area that is inaccessible to them such as a pond, sea, cliff, etc., infantry will not die.
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-Can't die from '''Iron Curtain'''
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2. If vehicles and units of type '''[AircraftTypes]''' have '''Strength=0 or Strength=-1''' those vehicles Will not be able to move anywhere. '''(except being moved by Chronosphere)'''
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3. If the building has '''Strength=0''' after we place it It will be destroyed immediately.
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4. If the building has '''Strength=-1''' Buildings cannot be damaged by any weapons. Except for weapons with [[Temporal]] on the warhead only.

Latest revision as of 05:14, 22 June 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Strength
File(s): Rules(md).ini
Values: unsigned integers
Special Values: 0, -1
Default: 0?
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, TerrainTypes


Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

1. If the infantry has Strength=0 or Strength=-1 Infantry will receive the following effects.

-When transported by Chronosphere will not die.

-When teleported by Chronosphere to an area that is inaccessible to them such as a pond, sea, cliff, etc., infantry will not die.

-Can't die from Iron Curtain

2. If vehicles and units of type [AircraftTypes] have Strength=0 or Strength=-1 those vehicles Will not be able to move anywhere. (except being moved by Chronosphere)

3. If the building has Strength=0 after we place it It will be destroyed immediately.

4. If the building has Strength=-1 Buildings cannot be damaged by any weapons. Except for weapons with Temporal on the warhead only.