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Difference between revisions of "Rotates"

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Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so   
 
Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so   
 
[[File:Projectilerotation.png]]
 
[[File:Projectilerotation.png]]
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==Nots==
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for [[Red Alert]] This tag is used with [[Projectile]] instead.

Latest revision as of 17:00, 23 July 2024

Rotates is set to 'yes/no' and is used to animate directional .shp projectiles; the projectiles should be 32 frames and should start facing ▲ and rotate counter clockwise like so Projectilerotation.png

Nots

for Red Alert This tag is used with Projectile instead.