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This flag controls whether this warhead can damage friendly units. If set to 'no', then any friendly units within the warhead radius will not be affected by the actual damage-dealing part of the warhead, but most side-effects such as {{f|DamageReducesReadiness|yes|link}} or {{f|Sonic|yes|link}} will affect them still. <!-- do we need an actual list of which will and which won't? -->
This flag controls whether this warhead can damage friendly units. If set to 'no', then any friendly units within the warhead radius will not be affected by the actual damage-dealing part of the warhead, but most side-effects such as {{f|DamageReducesReadiness|yes|link}} or {{f|Sonic|yes|link}} will affect them still. <!-- do we need an actual list of which will and which won't? -->
==Nots==
If <b>AffectsAllies=no</b> is used against a [[warhead]] In the section [[Particle]] it will not work.

Revision as of 12:06, 6 August 2024

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Flag: AffectsAllies
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Warheads


This flag controls whether this warhead can damage friendly units. If set to 'no', then any friendly units within the warhead radius will not be affected by the actual damage-dealing part of the warhead, but most side-effects such as DamageReducesReadiness=yes or Sonic=yes will affect them still.

Nots

If AffectsAllies=no is used against a warhead In the section Particle it will not work.