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Sonic: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and specifies that the warhead can 'remove' units which have 'entered' the target by use of the LimboLaunch= and Parasite= logic. This is used in Red Alert 2 to get the Dolphin to release ships that have been 'grappled' by a Giant Squid.
|name=Sonic
|files={{Categ|Rules(md).ini}}
|values=boolean (yes/no or true/false)
|default=no
|types={{Categ|Warhead|Warheads}}
|ra2=yes
|yr=yes
|rp=yes
}}
 
If set, the warhead will, in addition to dealing the damage, also remove any parasites infecting the target unit (units using <tt>[[LimboLaunch]]=yes</tt> weapons or <tt>[[Parasite]]=yes</tt> warheads). Originally designed to enable the Dolphin to detach Giant Squid from its targets.
{{Bugs}}
If there is a {{f|MindControl|yes|Link}} tag on any [[Warhead]] that has <b>Sonic=yes</b> Also this weapon cannot directly repel parasites <b>(can only be repelled by releasing sonic waves along the ground)</b>+there is no parasite removal cursor.

Latest revision as of 14:03, 7 August 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Sonic
File(s): Rules(md).ini
Values: boolean (yes/no or true/false)
Default: no
Applicable to: Warheads


If set, the warhead will, in addition to dealing the damage, also remove any parasites infecting the target unit (units using LimboLaunch=yes weapons or Parasite=yes warheads). Originally designed to enable the Dolphin to detach Giant Squid from its targets.

Bugs/Side-Effects/Unexpected Limitations

If there is a MindControl=yes tag on any Warhead that has Sonic=yes Also this weapon cannot directly repel parasites (can only be repelled by releasing sonic waves along the ground)+there is no parasite removal cursor.