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DetailMinFrameRateNormal: Difference between revisions
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{{ | {{Flag | ||
|name=DetailMinFrameRateNormal | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{values|int}} | |||
|default=? | |||
|special= -1 to -5 | |||
|types={{Categ|AudioVisual}} | |||
|ts=no | |||
|fs=no | |||
|hp=no | |||
|ets=no | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
If frame rate of the game (in frames per second) drops below this value and no in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.<br> | |||
Negative values from -1 to -5 will cause [[Animations]] to flicker strangely. (Negative values greater than -5 [[Animations]] Some things will not play)<br>[[File:DetailMinFrameRateNormal=-1.gif]] | |||
==Note== | |||
It is recommended to use <b>DetailMinFrameRateNormal=0</b> no matter how slow your game is. But those animations will play smoothly. | |||
==See also== | |||
*[[Detail Level System|Detail Level System]] | |||
* {{f|DetailMinFrameRateMovie|link}} | |||
* {{f|DetailBufferZoneWidth|link}} |
Latest revision as of 12:33, 30 September 2024
Flag: | DetailMinFrameRateNormal |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Special Values: | -1 to -5 |
Default: | ? |
Applicable to: | AudioVisual |
If frame rate of the game (in frames per second) drops below this value and no in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.
Negative values from -1 to -5 will cause Animations to flicker strangely. (Negative values greater than -5 Animations Some things will not play)
Note
It is recommended to use DetailMinFrameRateNormal=0 no matter how slow your game is. But those animations will play smoothly.