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SelfHealUnitFrames: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Number of frames between healing units by the amount specified by SelfHealUnitAmount= when the player has captured a structure with a UnitsGainSelfHeal= specified.<br />
|files={{Categ|ini=rules}}
|values={{Values|Unsigned integers}}
|default=75
|types={{Categ|General}}
|yr=yes
}}
Number of frames between healing units by the amount specified by {{f|SelfHealUnitAmount|link}}= when the player has captured a structure with a {{f|UnitsGainSelfHeal|link}}= specified.<br />
(Yuri's Revenge Only)
(Yuri's Revenge Only)
{{Bugs}}
*If <b>SelfHealUnitFrames=0</b> you will get {{f|IE|0070A5B5|link}}

Latest revision as of 09:35, 8 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SelfHealUnitFrames
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 75
Applicable to: General


Number of frames between healing units by the amount specified by SelfHealUnitAmount= when the player has captured a structure with a UnitsGainSelfHeal= specified.
(Yuri's Revenge Only)

Bugs/Side-Effects/Unexpected Limitations