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Difference between revisions of "Radar"
From ModEnc
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− | {{ | + | {{Flag |
− | Can be set to 'yes' or 'no' and determines that this | + | |name={{PAGENAME}} |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{Values|bool}} | ||
+ | |default=no | ||
+ | |types={{categ|BuildingTypes}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines that this [[BuildingTypes]] provides radar to the player when it is built. The radar will not function if the player is in a low power situation, even if this structure has a zero power requirement. |
Latest revision as of 02:30, 11 October 2024
Flag: | Radar |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
Can be set to 'yes' or 'no' and determines that this BuildingTypes provides radar to the player when it is built. The radar will not function if the player is in a low power situation, even if this structure has a zero power requirement.