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PoweredUnit: Difference between revisions
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Nighthawk200 (talk | contribs) m Add the flag template if you edit a DeeZire page! |
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{{Flag | {{Flag | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|ini | |files={{Categ|Rules(md).ini}} | ||
| | |values={{Values|bool}} | ||
| | |default=no | ||
|types={{categ|VehicleTypes}} | |||
|yr=yes | |yr=yes | ||
}}Can be set to 'yes' or 'no' and determines whether or not this unit requires the presence of a | }} | ||
Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines whether or not this unit requires the presence of a [[BuildingTypes]] to operate. The corresponding [[BuildingTypes]] must have the {{f|PowersUnit||link}} statement present and specify this unit. Only works on [[VehicleTypes]].<br /> | |||
(Yuri's Revenge Only) | |||
==Note== | |||
*Effects from this tag Works the same as effects from the [[EMEffect]] tag (I suspect this tag is used instead of the [[EMEffect]] available in TS). | |||
*Works at every level [[Layer]]. | |||
*Work with SHP vehicles in a funny way SHP vehicles will not receive solid color effects+[[WalkRate]]+[[IdleRate]] still works normally.<br>[[File:SHP vehicles use PoweredUnit=yes.gif]] | |||
{{Bugs}} | |||
*[[TechnoTypes]] with {{f|Locomotor|{B7B49766-E576-11d3-9BD9-00104B972FE8}|link}} or {{f|Locomotor|{4A582746-9839-11d1-B709-00A024DDAFD1}|link}} or {{f|Locomotor|{92612C46-F71F-11d1-AC9F-006008055BB5}|link}} <b>(Only when floating)</b> will not be affected by this tag. |
Latest revision as of 15:00, 6 December 2024
Flag: | PoweredUnit |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | VehicleTypes |
Can be set to 'yes' or 'no' and determines whether or not this unit requires the presence of a BuildingTypes to operate. The corresponding BuildingTypes must have the PowersUnit= statement present and specify this unit. Only works on VehicleTypes.
(Yuri's Revenge Only)
Note
- Effects from this tag Works the same as effects from the EMEffect tag (I suspect this tag is used instead of the EMEffect available in TS).
- Works at every level Layer.
- Work with SHP vehicles in a funny way SHP vehicles will not receive solid color effects+WalkRate+IdleRate still works normally.
Bugs/Side-Effects/Unexpected Limitations
- TechnoTypes with Locomotor={B7B49766-E576-11d3-9BD9-00104B972FE8} or Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} or Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5} (Only when floating) will not be affected by this tag.