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MasterMindOverloadDeathSound: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
This specifies the sound to make when an object whose weapon has InfiniteMindControl=yes set exceeds the number of controlled units specified by the Damage= on the weapon. Can be any sound as defined in the SOUND.INI file.<br />
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=Strings (names of [[Sound]]s)
|default=none
|types={{categ|AudioVisual}}
|yr=yes
}}
This specifies the sound to make when an object whose weapon has {{f|InfiniteMindControl|yes|link}} set exceeds the number of controlled units specified by the {{f|Damage||link}} on the weapon. Can be any sound as defined in the SOUND.INI file.<br />
(Yuri's Revenge Only)
(Yuri's Revenge Only)

Revision as of 13:54, 9 January 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MasterMindOverloadDeathSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


This specifies the sound to make when an object whose weapon has InfiniteMindControl=yes set exceeds the number of controlled units specified by the Damage= on the weapon. Can be any sound as defined in the SOUND.INI file.
(Yuri's Revenge Only)