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m Fixed indentation - should've spent more time reading help files. |
mNo edit summary |
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==On Projectiles== | ==On Projectiles== | ||
{{Flag | {{Flag | ||
|files={{Categ|ini=rules}} | |||
|files={{Categ| | |values={{values|float}} | ||
|values=float | |||
|default=0.75 | |default=0.75 | ||
|types={{Categ | |types={{Categ|Projectiles}} | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
Line 14: | Line 13: | ||
|ares=yes | |ares=yes | ||
}} | }} | ||
This flag specifies the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75). | |||
==On Animation Debris== | ==On Animation Debris== | ||
{{Flag | {{Flag | ||
|files={{Categ|ini=art}} | |||
|files={{Categ| | |values={{values|float}} | ||
|values=float | |default=0.75 | ||
|default= | |||
|types={{Categ|Animations}} | |types={{Categ|Animations}} | ||
|ts=yes | |ts=yes | ||
Line 32: | Line 29: | ||
|ares=yes | |ares=yes | ||
}} | }} | ||
This flag specifies the bounciness of a debris animation with {{f|Bouncer|yes|link}}. | |||
==On Voxel Debris== | ==On Voxel Debris== | ||
{{Flag | {{Flag | ||
|files={{Categ|ini=rules}} | |||
|files={{Categ| | |values={{values|float}} | ||
|values=float | |default=0.75 | ||
|default= | |||
|types={{Categ|VoxelAnims}} | |types={{Categ|VoxelAnims}} | ||
|ts=yes | |ts=yes | ||
Line 50: | Line 45: | ||
|ares=yes | |ares=yes | ||
}} | }} | ||
This flag specifies the bounciness of a voxel debris animation. | |||
Revision as of 09:59, 12 January 2025
On Projectiles
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Flag: | Elasticity |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.75 |
Applicable to: | Projectiles |
This flag specifies the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).
On Animation Debris
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Flag: | Elasticity |
File(s): | art(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.75 |
Applicable to: | Animations |
This flag specifies the bounciness of a debris animation with Bouncer=yes.
On Voxel Debris
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Flag: | Elasticity |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.75 |
Applicable to: | VoxelAnims |
This flag specifies the bounciness of a voxel debris animation.