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Wood: Difference between revisions
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Rewrite |
about forest fires |
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{{Flag | {{Flag | ||
|values={{Values|bool}} | |||
|values= | |||
| | |||
|default=no | |default=no | ||
|types= | |types={{Categ|Warheads}} | ||
| | |ra=yes | ||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | }} | ||
This flag determines whether | This flag determines whether or not a [[Warheads|warhead]] can inflict damage on [[TerrainTypes|terrain objects]] such as trees, and [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}} and {{f|Armor|wood|link}}. | ||
{{f|Wood|yes}} is also necessary for the warhead to be able to ignite forest fires; {{f|Sparky|yes|link}} alone will not suffice. | |||
==See also== | |||
* {{f|Wall|link}} | |||
* {{f|WallAbsoluteDestroyer|link}} |
Latest revision as of 18:17, 2 March 2025
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Flag: | Wood |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Warheads |
This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.
Wood=yes is also necessary for the warhead to be able to ignite forest fires; Sparky=yes alone will not suffice.